Gaming & Entertainment UI/UX design services

UI/UX design built for the specific demands of gaming & entertainment. Menus nobody wants to read, and everybody has to.

Trusted by 300+ global clients

Game UX is mostly everything around the game itself. Onboarding, settings, store, inventory, matchmaking, progression, and social — the surfaces a player crosses on the way to playing, and the ones that quietly decide whether they return the next evening at all.

Halo Lab designs those surfaces — onboarding and tutorials, store and monetisation, progression and rewards, settings and accessibility, and companion apps. Built to sit inside your art direction rather than fight it, and handed over annotated so engineering builds it as drawn.

Valentine Boyev
Co-founder & CEO at Halo Lab

3 main challenges holding back your growth

Outgrown identity

Your company has grown, but the brand no longer reflects scale or direction.

1

Outgrown identity

Your company has grown, but the brand no longer reflects scale or direction.

2

Outgrown identity

Your company has grown, but the brand no longer reflects scale or direction.

3

Players quit onboarding

The tutorial explains systems nobody asked about before the first match.

Store buries the offer

Bundles, currencies, and timers compete until nothing looks worth buying.

Settings defeat players

Accessibility and controls hide three menus deep, so nobody finds them.

5.0
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“All projects in which we’ve involved Halo Lab have been great successes, but their leadership on our brand refresh is worth highlighting.”

Peter Hedlund
SVP of marketing, HomeQ
5.0
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“We’ve had feedback from users, investors, and employees, and everyone has said that Halo Lab did a fantastic job with the branding.”

Greg Wheeler
Co-founder & CEO, Ditto
5.0
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“We’re proud of their branding services. They not only do what we tell them but also make suggestions to help us improve our offerings.”

Dimitri Lubaschevski
CEO, DAS24 Services GmbH

What we deliver

Gaming & entertainment UX/UI design from
first launch to long-term player

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Web applications

Development of powerful apps from scratch — aligned with your workflows, user needs, and business goals.

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Onboarding & Tutorial Design

First session flows designed to teach through play rather than upfront explanation.

Store & Monetisation Flows

Bundles, currencies, and offers designed so value is legible instead of buried.

Progression & Reward Systems

Levels, passes, and rewards designed to feel earned across a long season.

Settings & Accessibility

Controls, subtitles, and comfort options designed to be found in one menu.

Matchmaking & Social Features

Lobbies, parties, and friend systems designed so playing together takes seconds.

Companion & Web Apps

Second-screen stats, inventory, and community tools designed to extend the session.

Streaming & Entertainment Interfaces

Playback, discovery, and live features designed for watching as much as playing.

Design System & Handoff

A game UI component library and annotated Figma handoff — ready for development to begin.

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Web applications

Development of powerful apps from scratch — aligned with your workflows, user needs, and business goals.

TELL ME MORE
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How we work

Our process for your
gaming & entertainment UX/UI design

1
Kick-off & insights

Start with a strategy call where we align on your goals, challenges, and priorities, and set a clear direction for the entire branding process.

3–4 Days

Research & analysis

You are here
Top 1%

Kick-off & insights

1

Brand strategy plan

2

Brand identity

3

Logo concepts

4

Go-live release

5
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Player Journey Mapping

We map the player path — install, first session, first purchase, return — and mark every surface where players currently leave.

3–5 Days Journey map

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Information Architecture

We structure menus, inventory, and progression so nothing important sits three screens deep.

3–5 Days IA structure

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Wireframes

We wireframe the critical flows — onboarding, store, progression, and settings — and validate them before visual design starts.

3–5 Days Wireframes

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UI Design & Design System

We design every key screen and state inside your art direction, building the component library alongside.

1–3 Weeks UI designs

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Engineering Handoff

Annotated Figma files, interaction specs, and component documentation — your team builds without ambiguity.

2–3 Days Handoff

1
Kick-off & insights

Start with a strategy call where we align on your goals, challenges, and priorities, and set a clear direction for the entire branding process.

3–4 Days

Research & analysis

Industries we serve

UX/UI design for
diverse industries

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Healthcare

UX/UI design for hospitals, clinics, and health systems.

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Financial Services

UX/UI design for banks, insurance firms, and financial platforms.

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Logistics

UX/UI design for logistics, transport, and supply chain companies.

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Real Estate

UX/UI design for property developers, agents, and management firms.

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Education

UX/UI design for schools, universities, and e-learning platforms.

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Web3 & Blockchain

UX/UI design for Web3 startups and blockchain-based products.

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Wellness/Fitness

UX/UI design for wellness brands, gyms, and fitness studios.

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Information Technology

UX/UI design for tech companies, software products, and platforms.

Our key advantages

6 reasons why clients
choose Halo Lab

100+ verified
love letters

5.0
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“Halo Lab is very organized in planning to achieve the goals within the set deadlines. We feel they were part of our internal team project.”

Alvaro Araujo
Founder & CEO, Relocate Now
5.0
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“Their experts have a very diverse range of skills and always find a solution to exposed issues. The communication process was clear.”

Saidou Soumare
CTO, Vehicle Operation Platform
5.0
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“During the collaboration, Halo Lab prioritized our people, always taking into account our input and ideas and giving all team members a voice.”

Justin Lopez
Demand Generation Manager, WeSpire
5.0
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“The Halo Lab team unified branding across our patients’ app, showcasing professionalism, convenience, and consistency.”

Mario Zusag
CTO, nyra health
5.0
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“Halo recreated our existing portal with a modern and beautiful experience, greatly increasing usability and delight for the end user.”

Steve Chapman
VP Marketing, NCF
5.0
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“Halo Lab is brilliant. We were impressed with their timely delivery, cost-effectiveness, and the people who knew what they were doing!”

Sarthak Sharma
Digital Marketing, Glenveagh Properties
5.0
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“The value we get from Halo Lab and their quality designs sets them apart from others. They are the right mix of price, talent, and style.”

Marshall Haas
CEO & Co-Founder, Need/Want
5.0
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“We gave the Halo Lab team a chance, and we immediately knew they were the ones we wanted to work with.”

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David Matthews
CEO, Dotcal
5.0
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“The Halo Lab work pleasantly surprised us, and bringing in their professional design team has been a worthy investment for us.”

Rohit Das
CEO, Vondy
5.0
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“When collaborating with Halo Lab, we felt that communication was straightforward and that the deliverables fit what we expected.”

Hanna Retana
Marketing specialist, Umso
5.0
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“Halo Lab has helped us with a rebrand and defined a new name, logo, and color palette. We’ve had a great experience working with them.”

Ahmed S.
CTO, Spotbills
Success breeds success

12 years

We’ve built one of the most trusted agencies

150+

Specialists in design, engineering & product management

78%

Returning clients in Europe & North America

Ready to discuss
your project with us?

Let’s discuss how we can design your game’s interface — every surface around the play mapped and resolved before the first screen is built.

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FAQ

What does gaming and entertainment UX/UI design include?

Player journey mapping, onboarding and tutorial design, store and monetisation flows, progression and reward systems, settings and accessibility, matchmaking and social features, companion apps, and an engineering handoff.

Do you design in-game UI or only companion apps?

Both. In-game menus, HUD layouts, inventory, and store screens are designed to sit inside your art direction, alongside any web or mobile companion experience that extends the session.

How do you design onboarding for games?

Onboarding is designed to teach through play. Systems are introduced when they first become relevant rather than explained upfront, since the fastest way to lose a new player is a tutorial wall.

Do you design store and monetisation screens?

Yes. Bundles, currencies, and limited offers are designed so value is legible at a glance. Clarity converts better than urgency once players have seen the same countdown a dozen times.

Do you handle accessibility in game interfaces?

Yes. Subtitle options, colourblind modes, remapping, and comfort settings are designed into the main settings flow rather than hidden several menus deep where nobody discovers them.

How long does a game UX design engagement take?

Most engagements run 6 to 12 weeks from journey mapping to engineering handoff, depending on how many surfaces are in scope, platform targets, and whether a full UI system is included.

Can you work inside our existing art direction?

Yes. The usability layer is designed to carry your established visual language, so structure, hierarchy, and readability improve without the game looking like a different product.

Can you redesign an existing game interface?

Yes. Redesigns are common. We audit the current product against tutorial completion, store conversion, and settings discoverability, then set measurable goals before any visual work begins.

Can you also develop the companion product?

Yes. Web and mobile development is available after the design engagement, so the component architecture in Figma maps directly to the production build with no reinterpretation.